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	<title>Comments on: A way to make an FPS MMORPG work?</title>
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	<link>http://fortuente.com/2009/02/crafting-fps-mmorpg/</link>
	<description>Logged in and smoked out.</description>
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		<title>By: Callan S.</title>
		<link>http://fortuente.com/2009/02/crafting-fps-mmorpg/comment-page-1/#comment-525</link>
		<dc:creator>Callan S.</dc:creator>
		<pubDate>Sun, 04 Jul 2010 06:30:55 +0000</pubDate>
		<guid isPermaLink="false">http://fortuente.com/?p=217#comment-525</guid>
		<description>Making a sword that swings faster is the same as gaining more stats - it breaks the even battlefield.</description>
		<content:encoded><![CDATA[<p>Making a sword that swings faster is the same as gaining more stats &#8211; it breaks the even battlefield.</p>
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		<title>By: dane</title>
		<link>http://fortuente.com/2009/02/crafting-fps-mmorpg/comment-page-1/#comment-507</link>
		<dc:creator>dane</dc:creator>
		<pubDate>Wed, 16 Jun 2010 01:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://fortuente.com/?p=217#comment-507</guid>
		<description>I have an idea for an mmorpg-fps, but i have been stumped. I have no idea on how it would work. For instance, Combat Arms(fps), you join a room of about 16 players and have a nearly 15 minute battle; Again, for instance, RuneScape(mmorpg), you gain exp for a skill, make money(gp), quests, interact with players in multiple ways, and much much more. But how would the two(fps and mmorpg) work simultaneously together? Could you explain a possibility or multiple possibilties of this working? Thanks for your time.</description>
		<content:encoded><![CDATA[<p>I have an idea for an mmorpg-fps, but i have been stumped. I have no idea on how it would work. For instance, Combat Arms(fps), you join a room of about 16 players and have a nearly 15 minute battle; Again, for instance, RuneScape(mmorpg), you gain exp for a skill, make money(gp), quests, interact with players in multiple ways, and much much more. But how would the two(fps and mmorpg) work simultaneously together? Could you explain a possibility or multiple possibilties of this working? Thanks for your time.</p>
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		<title>By: Fortuente</title>
		<link>http://fortuente.com/2009/02/crafting-fps-mmorpg/comment-page-1/#comment-154</link>
		<dc:creator>Fortuente</dc:creator>
		<pubDate>Thu, 19 Feb 2009 02:40:45 +0000</pubDate>
		<guid isPermaLink="false">http://fortuente.com/?p=217#comment-154</guid>
		<description>I know, the term &quot;massive joke&quot; is a bit harsh and a bit of hyperbole. I don&#039;t even disdain PVP &lt;em&gt;so&lt;/em&gt; much. I just find non-twitch player-on-player combat somewhat boring. But it&#039;s all personal preference, I  think I was in a bit of a &quot;mood&quot; when I wrote that.

I have played Guild Wars and have a Prophecies account kicking around somewhere. I enjoyed it, but I didn&#039;t really get into it - I&#039;m not sure why. I really liked the strategy of putting together your action bar and I do think it made for a better pvp experience. I&#039;m also holding out hope for PVP in Darkfall and Mortal Online, but we&#039;ll see.

I&#039;m probably just jaded on PVP in MMOs because of my WoW and WAR experiences. And WoW is precisely why I have such a negative opinion of raiding. I mean, raiding is OK in a sense and it&#039;s a viable past time even for myself, but being so invested in WoW for the few years I played it killed raiding for me. (I&#039;m not a WoW hater, just really burned out on it.)</description>
		<content:encoded><![CDATA[<p>I know, the term &#8220;massive joke&#8221; is a bit harsh and a bit of hyperbole. I don&#8217;t even disdain PVP <em>so</em> much. I just find non-twitch player-on-player combat somewhat boring. But it&#8217;s all personal preference, I  think I was in a bit of a &#8220;mood&#8221; when I wrote that.</p>
<p>I have played Guild Wars and have a Prophecies account kicking around somewhere. I enjoyed it, but I didn&#8217;t really get into it &#8211; I&#8217;m not sure why. I really liked the strategy of putting together your action bar and I do think it made for a better pvp experience. I&#8217;m also holding out hope for PVP in Darkfall and Mortal Online, but we&#8217;ll see.</p>
<p>I&#8217;m probably just jaded on PVP in MMOs because of my WoW and WAR experiences. And WoW is precisely why I have such a negative opinion of raiding. I mean, raiding is OK in a sense and it&#8217;s a viable past time even for myself, but being so invested in WoW for the few years I played it killed raiding for me. (I&#8217;m not a WoW hater, just really burned out on it.)</p>
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		<title>By: Crimson Starfire</title>
		<link>http://fortuente.com/2009/02/crafting-fps-mmorpg/comment-page-1/#comment-149</link>
		<dc:creator>Crimson Starfire</dc:creator>
		<pubDate>Wed, 18 Feb 2009 07:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://fortuente.com/?p=217#comment-149</guid>
		<description>Not only do I think an FPS MMORRPG will work, I think it will be Blizzard&#039;s next MMO.

Now about the statement:

&quot;I hate raiding and I am sorry if it offends anyone but PVP is a massive joke. I hate to be the one to say it, but if you want to PVP, play Counter Strike.&quot;

I hate raiding as well. It would work a hell of a lot better if there were less people required to do it. 

I&#039;m going to have to go ahead and disagree with you on the &#039;PvP is a massive joke&#039; thing... Although CS is a good game, all the skill a player needs to play it is iron tight reflexes and good internet connection. PvP in RPGs is an entirely different ball game. You can&#039;t even begin to compare the two. I&#039;m not going to go into detail, but if you&#039;ve never had a good RPG PvP experience then I suggest you try Guild Wars.</description>
		<content:encoded><![CDATA[<p>Not only do I think an FPS MMORRPG will work, I think it will be Blizzard&#8217;s next MMO.</p>
<p>Now about the statement:</p>
<p>&#8220;I hate raiding and I am sorry if it offends anyone but PVP is a massive joke. I hate to be the one to say it, but if you want to PVP, play Counter Strike.&#8221;</p>
<p>I hate raiding as well. It would work a hell of a lot better if there were less people required to do it. </p>
<p>I&#8217;m going to have to go ahead and disagree with you on the &#8216;PvP is a massive joke&#8217; thing&#8230; Although CS is a good game, all the skill a player needs to play it is iron tight reflexes and good internet connection. PvP in RPGs is an entirely different ball game. You can&#8217;t even begin to compare the two. I&#8217;m not going to go into detail, but if you&#8217;ve never had a good RPG PvP experience then I suggest you try Guild Wars.</p>
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