Zombie Panic announces level design competition
Today the folks responsible for bringing the phenomenal (free) Half-Life 2 mod Zombie Panic: Source have announced the mod has been fully migrated to the Source 2007 SDK and to generate some interest they are staging a level design competition with some pretty sweet rewards.
Enter your Zombie Panic map into the competition by July 15, 2008 and if it is chosen you will receive:
1st place - $300 US cash, choice of one Noesis Interactive product, choice of either Assassin's Creed™: Director's Cut Edition or Frontlines™: Fuel of War™ via Steam, release of their entry with the next released version of Zombie Panic: Source, and a chance to join the Zombie Panic Development team!
2nd place - $150 US cash, choice of one Noesis Interactive product, release of their entry with the next released version of Zombie Panic: Source, and a chance to join the Zombie Panic Development team!
3rd place - $50 US cash, choice of one Noesis Interactive product, release of their entry with the next released version of Zombie Panic: Source, and a chance to join the Zombie Panic Development team!
While having some extra cash never hurts and getting a free game on Steam is positively delightful, it seems like the best reward is getting your foot in the door of one of the better mod teams out there right now.
If you want more information about this contest or see what maps have already been submitted a forum for the event was created.
Enable Mute in Zombie Panic: Source
Zombie Panic: Source (official site) is a multi-player mod for Half Life 2 that pits human survivors of an undead holocaust versus ravenous flesh-eating zombies. Though officially still in beta, it is quite playable and is already loads of fun.
UPDATE: The issue below has been fixed as of version 1.2b - You can download it here.
There are, however, still some kinks that need to be worked out. For instance, as a zombie you will always see survivors aiming to the side even though they are shooting at you - though it's not hard to ignore, this graphical bug can be disorienting when you're chasing down your dinner - I mean other players. Poorly-designed maps and getting stuck in place are other such experiences. But after all the beta version of the mod was just released less than one month ago, so in time these issues will be worked out.

